The card number determines the value as follows: Ace = 100 2 = 200 3 = 300 4 = 400 5 = 500 6 = 600 7 = 700 8 = 800 9 = 900 10 = 100 Jack = Lose a turn Queen = Free turn King = Double points of next card.Īfter the youth draws a card, he can guess a letter to be revealed on board. The team will send a member forward to draw a card. Shuffle and place the deck of cards on a stool or table in front of the board.ĭivide the class into two or three teams. Each empty space represents each letter in the word or phrase. Set up the first game by putting blank spaces on the whiteboard or chalkboard.